Quake



Here will go my efforts to mod Quake2 and Quake3 as well as editing the Quake3 source code. Right now, there's not a whole lot to report - ;-P

I HAVE gotten so far as to place homing missiles into Quake3, which is pretty fun. The bots are too stupid to realize that if they go for the missiles, they'd kick yer ass! ;-P

Part of the list is to make a simple Robotech/Macross Quake2 mod. With Quake3, I plan on playing with player classes mostly. I also read a tutorial on making grenades that suck in targets within a certain radius. I thought it would be fun to do the same with missiles.

There are so many models out, I may even make a GIJoe and Transformers mod. We'll see.























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